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Lucja Wolowska
Lucja Wolowska
2D Generalist | Open for work
Broxbourne, United Kingdom

Summary

Last Role: Illustrator at Long & Short Animation

Available for work Freelance and Full-time

I'm looking for junior role opportunities in the animation and video games industry connected with 2D art, concept design and animation clean-up.

Past Roles:
Technical Director/ 2D Generalist & Clean-up Artist at Kong Animation Studio
Technical Designer at Kong Animation Studio
Lead Paint Artist at Kong Animation Studio on "Quentin Blake's Box of Treasures" Episodes 3 and 6.

Skills

Digital PaintingIllustrationCharacter DesignVisual DevelopmentWatercolorsTraditional Art

Software proficiency

CLIP STUDIO PAINT
CLIP STUDIO PAINT
Photoshop
Photoshop
ToonBoom Harmony Premium
ToonBoom Harmony Premium
Blender
Blender
After Effects
After Effects
Illustrator
Illustrator
InDesign
InDesign
Premiere
Premiere
Procreate
Procreate
Audition
Audition
Affinity Designer
Affinity Designer
Affinity Photo
Affinity Photo
Aseprite
Aseprite
Moho Pro
Moho Pro
CLIP STUDIO MODELER
CLIP STUDIO MODELER

Productions

    • Video Game
      Codename:Shootie
    • Year
      2025
    • Role
      Concept and Terrain Artist
    • Company
      N/A
    • Video Game
      Nightweave
    • Year
      2024
    • Role
      Concept Artist, Tilemap artist
    • Company
      N/A
    • TV Production
      Quentin Blake's Box of Treasures
    • Year
      2024
    • Role
      Lead Paint Artist
    • Company
      Kong Animation Studio
    • Video Game
      Spearhead through your Heart
    • Year
      2023
    • Role
      Lead Character Artist
    • Company
      Totsugeki! Studio
    • Video Game
      Atelier~ the Visual Novel
    • Year
      2022
    • Role
      Developer/Artist
    • Company
      N/A
    • Book
      Eiswolven
    • Year
      2021
    • Role
      Artist/Writer
    • Company
      N/A

Experience

  • Technical Designer at Kong Animation Studio
    London, GB
    January 2025 - February 2025

    -Directly assisting the Designer, Producer and Riggers in any way needed.

    -Managing character PSD assets, organizing poses and expressions, and tracking missing elements.

    -Preparing character documentation, including turnaround cleanup/colour and size comparisons.

    -Setting up and maintaining scene files, including camera moves and newly approved assets.

    -Managing character colour palettes in Toon Boom Harmony to ensure consistency.

    -Implementing structured file organization and best practices for asset management.

  • Visiting Lecturer at London Metropolitan University
    London, GB
    February 2024 - March 2024

    + November 2024

    - Conducted engaging and informative sessions for groups of 10 or more students, focusing on leveraging Toon Boom Harmony and Clip Studio Paint for digital art and animation.

    - Developed comprehensive lesson plans covering fundamental principles as well as advanced techniques and workflows in digital art.

    - Provided personalised feedback and guidance to students to enhance their understanding and proficiency in using digital art and animation software.

  • Lead Paint Artist at Kong Animation Studio
    London, GB
    April 2023 - November 2023

    - Started as a Paint Artist, but quickly became a Lead Paint Artist.

    - Conducted thorough reviews of lineart to identify and address any errors or inconsistencies, employing meticulous attention to detail in frame redrawing and refinement.

    - Facilitated seamless integration between painting processes and subsequent animation pipeline stages by preparing assets for downstream production tasks.

    - Played a key role in the onboarding process for new team members, delivering comprehensive training on project-specific painting techniques and providing ongoing mentorship and support.

  • Concept Design Intern at Passion Pictures
    Remote, GB
    January 2022 - January 2022

    - Collaborated closely with the art director to develop compelling concepts for props for a game trailer.

    - Participated in brainstorming sessions and contributed creative ideas to align with project goals and client requirements.

    - Produced high-quality concept artwork, iterating designs based on feedback and artistic direction to achieve the desired visual aesthetic